FoCuSeD™ Facilitation Games | Class Abstract | 2 days PDF Print E-mail

Trainer: Gary Rush, IAF CPF

FoCuSeD Facilitation Games

This 2-day highly interactive class teaches you not only "how to"; it also teaches you to understand the "why" so that you can manage real time last minute changes or problems with the logistics, topic, agenda, participants and still facilitate a successful workshop/meeting. It steps you through why, when, and "how to" use Participant Engagement Tools (PETs) relevant to the challenges and opportunities presented to Facilitators. Facilitators do not always have the right exercise in their tool kit and need to be able to create one to meet the needs of the specific workshop/meeting. Creating meaningful games, exercises, and tools that are relevant, motivating, and effective in engaging participants requires thought. This class is clearly organized so that Facilitators can quickly pinpoint the issue and address it with the right exercise for the situation. This class is ideal for experienced Facilitators.

We use group exercises and tools to engage Participants, gather information, enhance group dynamics, enhance creativity, and manage norms. You will learn “how to” design your own group exercises and conduct Participant Engagement Tools (PETs) to deal with a variety of situations from diversity, group dysfunction, conflict, and creativity to decision-making along with guidance on when to use each PET and "how to" modify each for Participants and specific workshops/meetings. logo


FoCuSeD Facilitation Games As a Thiagi Certified Trainer, Gary will be bringing this approach to designing meaningful games, exercises, and tools (Participant Engagement Tools - PETs) that are relevant, motivating, and effective to effectively engage participants, improving involvement and participation.

This class is available on-site anywhere in the world. Please contact Gary for additional information, pricing, and scheduling.

 


 

FoCuSeD™ Facilitation Games

FoCuSeD™ Facilitation Games by Gary Rush, IAF CPF - A 180-page guide to designing effective Participant Engagement Tools (PETs). It covers "how to" design your own group exercises and "how to" incorporate concepts, such as the Ziegarnik Effect and Gamification. It covers "how to" conduct PETs to deal with a variety of situations from diversity, group dysfunction, conflict, and creativity to decision-making along with guidance on when to use each PET and "how to" modify each one for Participants and specific workshops/meetings. These PETs are not ends in themselves; they can be springboards for individual customization.

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Class Abstract

Duration

Two (2) Days


Audience Experienced Facilitators

Abstract

This class steps you through "how to" manage real time last minute changes or problems with the logistics, topic, agenda, and participants and still facilitate a successful workshop. It steps you through why, when, and "how to" use Participant Engagement Tools (PETs) relevant to the challenges and opportunities presented to Facilitators. Topics include:

 

  • Last minute changes or problems – how do you manage them?
  • How do you connect PETs with the emotional flow of the group process?
  • How do you design group exercises to deal with a variety of situations?
  • How do you use exercises to facilitate real time last minute changes?
  • How do you make the group exercises relevant and engaging?

Objectives

FoCuSeD Facilitation Games is designed so that the students will be able to:

 

  • Manage real time last minute changes and still facilitate a successful workshop.
  • Know which games to play and how these games affect the relationship of the participants.
  • Design their own group exercises.
  • Adapt group exercises for a variety of situations.
  • Share ideas and learn from others.

Materials

Each student receives:

 

  • FoCuSeD Facilitation Games by Gary Rush, IAF CPF.
  • Class Certificate of Completion